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This game has a really nice gameplay loop to upgrade. I’m looking forward to all the locations being opened <3 

I'm loving the game so far, I'm exited to see what it becomes, I just have a lil questions, 

1 will there be more in depth character creation?

2 will you be able to join a faith or something?

3 will there be an option to explore without a charm but have a high chance of a fight or something? 

Hello, thanks for the comment!

- Character creation is planned, though not soonish. I'm planning on adding it once the game will have more customization options and quests. If I added it right now, you could just bypass all the feminization content and then you'd be left with not much to do. But it's definitely a planned feature!

- That's not something I've planned, though you'll have some quests that deal with religious environment. Religion isn't going to be a big part of this.

- I'm not planning on that either, but maybe in the future? Wayfarer Charms are currently a bit hard to get since this is version 0.1.0 and there isn't much to do besides exploring the mountain ranges, but version 0.2.1, which I'm nearly done with, will already have a lot more to do than just spam explore that same region


Hope this helps!

Oki thanks, 

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A way to skip time would a godsend because I keep ending up with no money, and need to wait for hours 

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Coming up in the next content update! In the meantime, you can rent a room in the treehouse to pass time. It costs 50 coins if I remember correctly

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Yeah but, if you have no money you have to spam left and right about 20 times

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How do I get more money?

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Work in the Library, get milked, buy wayfarer's charms to explore and find plants to sell in the black market  

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just in case you haven't found it yet, there's a bug with the hospital work where you're only paid $100 despite the dialogue saying $150, I'm pretty sure it started off paying out the correct amount for me, but later decreased to $100.

also, could you please add some sort of meter or counter that displays progression of physical features as part of a maximum quantity like the stats, or something that indicates how many times an item can be consumed until it stops working? I had used the demuscler tonic twice and bought a third one, not knowing it wouldn't work and ended up wasting $1500 , this also made me very reluctant to buy consumable items more than once or twice, excluding the wayfarer's charm.

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Thanks for the feedback! I'll fix the bug in the next update and I like your suggestion for the items. I'll add it to the list!

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will the hospital lead to cowgirl tf? because in my opinion, the nurse sounded like she wanted to turn the player into a cowgirl

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Yeah, I am definitely planning for that to be an option down the line!

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That would be amazing!

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Suggestions based on .1 version:  

Orient the town entrance to the same direction as you enter from the hub.  Lumina should be to the North not the south.  Otherwise you end up clicking wrong every time you enter.

I would suggest a different color indicator for the minimap square currently occupied. With it being just the uncolored choice I lost track of where I was in the stores after interacting on something else.  

Indicators for shopkeepers would be nice to add, easier to tell what is an active square versus empty.  

At the moment there isn't too much else to react against.  Look forward to see what else is added.  Thanks for making! (found on TFGames)

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Thank you for the feedback! I'll look into all of that for the next update

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this could be good, looking forward to more